Sang-gi Sol's profile

Place Sightseeing (공간유람)

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PROJECT

This video is a promotional video 
for 22rd Graduation Exhibition of Myongji University's Media commuication design in Korea
The places in the video represent each individual's work, and the process of time represents all of our creative activities 
When I made this video, I put a lot of attention into the stability of the scene, the rhythm of the scene, the symbol of the scene, 
the color and tone of the scene

This video is made with  Unreal Engine 5  for using to make games. 
The real-time rendering method "Nanite", and short rendering time was very helpful  




TEASE
R

Main video      :  01:06
    Teaser video   :  00:17     


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THE PLACES  Constructed a space on the Unreal. And each symbol was placed in the center.


represent   Literature / Art  / Video / Game / Music



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ANIMATING

Almost all of this video required moving motion. I used the sequence of the Unreal Engine
I took the keys of the camera and the assets moved, rotated, and resized them
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EFFECT

In motion graphics, not only animation but also effects are very important
At this time, I used the 'Niagaraga system' inside the Unreal engine
The "Niagara System" is a basic system in an unreal engine that can be used to express explosions, liquids, and flows
I mainly used effects for symbols in certain places. I also used explosive effects when showing change or growth
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The images below show a total of three summarized contents. 
Dismantling, Abstraction, and Explosion


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STYLE FRAME


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The work process took about two months in total. 
Below is a note of the numerous processes that I went through in the production process.


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Unused Frames


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CREATED BY
 " Sol Sangi-gi "
(Editing / Modeling / Compositing / Rendering)



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PROGRAM
Unreal Engine, Maya, Substance Painter
Adobe Aftereffects, Premier Pro, Photoshop, 



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GET IN TOUCH
E-Mail : worhksqkr@naver.com
Instagram : solsanggi2





Place Sightseeing (공간유람)
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